It’s a pretty good game! I already gave you my feedback, but I’ll share it here too:
- The music is beautiful! It makes you want to keep trying to beat the levels.
- Difficulty balance: The levels are neither too easy nor impossible—it’s a really well-balanced difficulty!
That said, I’d like it if the game elements didn't go off-screen when changing the resolution, and I’d also love to see languages other than just English (though I get that—it is a prototype, after all!).
I hope the final version is ready soon; I’m excited about how great the game is! I actually recorded some footage of it, in case that’s useful to you.
Thanks for the feedback! I'm so glad you liked it, as you said, it's a prototype and will keep improving, but it's great that you enjoyed it so much. :)
Really fun game! The mix of physics, strategy, and roguelike progression feels fresh, and planning each level before launching the orb is a great mechanic😁
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It’s a pretty good game! I already gave you my feedback, but I’ll share it here too:
- The music is beautiful! It makes you want to keep trying to beat the levels.
- Difficulty balance: The levels are neither too easy nor impossible—it’s a really well-balanced difficulty!
That said, I’d like it if the game elements didn't go off-screen when changing the resolution, and I’d also love to see languages other than just English (though I get that—it is a prototype, after all!).
I hope the final version is ready soon; I’m excited about how great the game is! I actually recorded some footage of it, in case that’s useful to you.
Thanks for the feedback! I'm so glad you liked it, as you said, it's a prototype and will keep improving, but it's great that you enjoyed it so much. :)
Really fun game! The mix of physics, strategy, and roguelike progression feels fresh, and planning each level before launching the orb is a great mechanic😁
Hey, thanks so much!!! It's so cool that you liked it so much ;)
There are things that could be improved especially the interfaces but, it’s a really good job, i ended up playing it for a solid two hours, haha
Thank you so much, I'm so glad you liked it! I'll keep improving it, both visually and in terms of gameplay.